//
// Created by Administrator on 2022/2/6.
//

#ifndef SDL_DEMO1_GLMESH_H
#define SDL_DEMO1_GLMESH_H

#include <glew-2.1.0/include/GL/glew.h>
#include "EMesh.h"

namespace Base3D {
    class GLMesh : public EMesh {
    private:
        GLuint bufferId;
    public:
        GLMesh();
        GLMesh(const EString &name, const EString &meshName);
        ~GLMesh() override;
        friend class GLSceneManager;
    };
}

#endif //SDL_DEMO1_GLMESH_H
